Within the open source community, every once in a while pops up the question on why gaming hasn’t truly embraced these principles yet. Of course you will always find some good 3D engines made by programmers that worship the value of sharing their knowledge. But probably the explanation on why you won’t find big games [...]
Archive for February, 2006
Open Source with Games
February 20, 2006
GDC’06 is coming
February 13, 2006
The Game Developer’s Conference is the equivalent to Christmas for all the passionate designers, coders, artists and business people of the industry. Once again it will be held at San Jose, CA and I’m personally looking forwards to meet a lot of enthusiasts that believe in the cultural power of games.
The game industry will go [...]
Games with Social Message
February 6, 2006
Political Games Against the Dictatorship of Entertainment
That’s the tag-line that can be found on the Italian website MolleIndustria.it. A collection of games that make a statement on the rampant consumerism of modern societies. I find it particulary interesting the McDonald’s game and celebrate the brave effort to use the company’s name (which obviously they do [...]