It’s interesting to see how the graphics of games have evolved during the last 30 years but gameplay has almost been the same during all that time. The fact that “Star Wars” is considered sort of a genre in this video is also quite revealing of how immature the game [...]
Archive for November, 2006
Gaming Evolution
November 24, 2006
Playing at the Flash Mob
November 19, 2006
Last Saturday, the first Pillow Fight Flash Mob was held at the planetarium in Buenos Aires. And it was a genuine generational moment for the online hordes of bloggers from this internetized 21st century.
Each time you interact at an online forum, blog or website you’re abstracted from the fact that probably [...]
Games 2.0: Visions of the Future
November 8, 2006
For a while I’ve been thinking and planning projects according to a view I have on the future of games and game development. Inspired by the revolutionary way of creating culture that is clearly shown by the Web 2.0 philosophy, there could be a possible path for us to start [...]
Chat on Games and Art
November 3, 2006
Manifesto Games invited me last Tuesday to participate on a chat about “Games and Art” with inspiring colleagues. It was a nice experience to share some ideas and discover different point of views on the subject.
Yet, due to the subjective nature of art, it was quite hard to have a good common driver to the [...]