Archive for the 'games' Category

Podcast Episode 02: Chivo Expiatorio
August 11, 2008

A new episode from my podcast with José Leon Pace. This time we argue about violence and videogames and talk about the potential of the iPhone as a mobile platform for games.

GAA s01e02 [23:33m]: Download
En este programa, hablamos de violencia: cuando la vida quiere imitar a los videojuegos
Ademas, entrevistamos a Simon Lee, de [...]

Podcast Episode 01: Mario is the Best!
August 2, 2008

A few months ago, Fernando Johann invited me to participate on his new endeavor Vacas Volando (”Flying Cows”): A Podcast startup focused on making content in spanish. His idea was to make a podcast about videogames with the same point of view that my blog “Games Are Art” has, and that I should be the host.
I [...]

Realistic Gameplay
May 30, 2008

When the Wii was first announced back in 2005, I claimed that it was going to be the triumph of interactive design over brute-force processing for realistic graphics. Sales of the console during the last 2 years prove this point. But something unexpected happened: Even though the Wii wasn’t made for realistic graphics, the revolutionary [...]

Chess as Art
March 15, 2008

The book How Life Imitates Chess written by world famous chess player Gary Kasparov has a very interesting paragraph describing how the dadaist artist Marcel Duchamp interpreted Chess:
The artist Marcel Duchamp was an energic chess player. During a period of his life, he even resigned art for chess and said that the game had [...]

Ludic Comedy
January 12, 2008

We’ve all played Super Mario: a classic platform game where with trial & error you get to overcome the obstacles ahead of you. Now, a Japanese coder got the original level of Super Mario and gave it a very fun twist: it turned the game onto the most absurd and difficult platformer ever.
The bizarre kitty [...]

Art + Science = Game
November 17, 2007

It has always been told that games are the perfect marriage between art and science. The best and most simple empirical proof of such statement is made by Helsinki’s great talent Petri Purho with this little game over here. I remember meeting him at this year’s GDC after he made a brilliant presentation on the [...]

Rant on Education
November 8, 2007

I’ve been thinking about Education a lot lately. Two reasons: my partner commented to me some weeks ago about an idea he had for making videogames to be used on schools. And secondly, I had one of those interviews about games & violence where the questions went on the direction of asking “but, do you [...]

Philosophical Rugby
October 6, 2007

Just like music, were Tango defines Argentine identity or Samba speaks Brazil’s rythm; sports emerge from cultures expressing their influences and virtues. American Football is the american adaptation of Rugby were they’ve created a propietary version of the sport that works perfect for broadcasting TV commercials and it’s focused on technological innovation. Meanwhile, Rugby represents [...]

E3 stuff
July 16, 2007

So the E3 was finally held in Santa Monica this year, but who cares about this suit-driven event? Certainly not me. Anyhow, two very interesting news woke me up this morning regarding the former “it” event of the game industry:
WiiFit. A new interface to plug into our Wiis so we can feel the joy of [...]

Montessori Method
June 23, 2007

Last week, the famous Montessori Method celebrated its 100th anniversary. Created by Dr. Maria Montessori, it consists of a philosophical and educational method that aims to change the way we acquire knowledge when we are kids. Today’s educational system perceives children as “adults in little bodies” and the goal of this revolutionary dogma is to [...]