Archive for the 'gdc' Category

To Play is to Dream
March 27, 2007

That was the subject of a mail I received from Patrick Dugan asking anxiously about Playdreamer. And he wasn’t the only one. The excuse is simple: My arrival to Buenos Aires found me moving to a new home and starting up a new company. Yet, I got to made myself of some time and all [...]

GDC 2007: Intense!
March 11, 2007

My session on drama game tools turned out pretty good and there seems to be a lot of interest in how to effectively put stories into games. As I’ve announced this Monday, I’ll be uploading the prototypes and source code in hope that it becomes the start of a new powerful drama game tool: Playdreamer. [...]

GDC’07 Here I Come
March 2, 2007

I’ll be flying tomorrow to San Francisco where the Game Developers Conference is awaiting every passionate designer, coder and artist involved in the craftsmanship of games.
My session will be at the Serious Games Summit this Monday where I’ll share some thoughts about my experience on researching and coding prototypes for the creation of an interactive [...]