Archive for the 'philosophy' Category

Software as Art
January 8, 2008

I usually blog about innovations on the field of gaming that try to unleash new possibilities with interactivity. Probably because games, due to the their intrinsic interactive value, are the most common place to find new styles of interactive design. But games are a subset of a much more broader category: Software.
Today, I want to [...]

The Conscious Web
October 23, 2007

This is a thought that I had on my mind for a very long time, and actually wrote about it in very metaphorical terms a couple years ago. As the web keeps evolving, the sensation that this collective construction is slowly awakening is getting stronger.

Globalization is leading us to create an universal system to [...]

Philosophical Rugby
October 6, 2007

Just like music, were Tango defines Argentine identity or Samba speaks Brazil’s rythm; sports emerge from cultures expressing their influences and virtues. American Football is the american adaptation of Rugby were they’ve created a propietary version of the sport that works perfect for broadcasting TV commercials and it’s focused on technological innovation. Meanwhile, Rugby represents [...]

When Books Were Technology
October 1, 2007

In a world of exponential technological growth, inventions from the past can sometimes be perceived as a common thing from nature. Books in particular, have been with us for so many centuries that we often forget they are one of the most important pieces of technology ever created.
The greatest contributor to books in the spanish [...]

Karma Banana
September 4, 2007

Debating politics is probably the most excting form of dialectical gaming. Gaming because it gives us tools we eventually use for our survival in the social world. And even when it’s with bright and smart individuals, it may go beyond the boundaries of reason onto the realms of passion. But the thing with politics is [...]

Communist Massive Games
August 29, 2007

I have a fetish for communist propaganda. It’s simply amazing how fucked up ideologies are. Juan José Sebreli once described his experience traveling to Mao’s China in the sixties as the witnessing of a collosal work of art. He was shown “the model factory”, “the model school”, and “the model hospital” [...]

Jefferson on Software?
August 27, 2007

Two months ago, I was invited as a collaborator on a project to write a book about intellectual property. My task was to study such field from the perspective of software. It was the perfect excuse to get myself some time to completely read the brilliant essay from Lawrence Lessig Code 2.0.
In a particular chapter, [...]

Montessori Method
June 23, 2007

Last week, the famous Montessori Method celebrated its 100th anniversary. Created by Dr. Maria Montessori, it consists of a philosophical and educational method that aims to change the way we acquire knowledge when we are kids. Today’s educational system perceives children as “adults in little bodies” and the goal of this revolutionary dogma is to [...]

Results & Competition
June 17, 2007

On my previous post, Patrick’s comment on skill gaming made me think about the nature of sports. Videogames that rely exclusively on mastering a particular set of skills, are usually considered digital sports. Such is the case of Unreal or Age of Empires that are part of digital olympic events.
The nature of skill-gaming has a [...]

Results & Numbers
June 13, 2007

I hate Casino games. When I get work proposals from people that belong to the gambling industry, I just can’t stand it. The reason is quite simple: They’re all about results. They explore the most frivolous aspect of play and yet a very powerful one: Scoring. And when it comes to just winning points, the [...]