A few months ago, Fernando Johann invited me to participate on his new endeavor Vacas Volando (”Flying Cows”): A Podcast startup focused on making content in spanish. His idea was to make a podcast about videogames with the same point of view that my blog “Games Are Art” has, and that I should be the host.
I [...]
Archive for the 'wii' Category
Podcast Episode 01: Mario is the Best!
August 2, 2008
Realistic Gameplay
May 30, 2008
When the Wii was first announced back in 2005, I claimed that it was going to be the triumph of interactive design over brute-force processing for realistic graphics. Sales of the console during the last 2 years prove this point. But something unexpected happened: Even though the Wii wasn’t made for realistic graphics, the revolutionary [...]
Wii Like Remixing Technology
December 22, 2007
I’m sure that by now, you must be quite familiarized with all the alternative uses you can give to your Wiimote. But creativity, that amazing force that pushes humanity to discover new boundaries, always finds its way to show us something never seen before. Johnny Lee, from the Carnegie Mellon University, has created one of [...]
E3 stuff
July 16, 2007
So the E3 was finally held in Santa Monica this year, but who cares about this suit-driven event? Certainly not me. Anyhow, two very interesting news woke me up this morning regarding the former “it” event of the game industry:
WiiFit. A new interface to plug into our Wiis so we can feel the joy of [...]
F*ckin’ Wiinderful
March 22, 2007
I’ve read everything about it, how it was a machine meant to put the family together around the TV to play games. You know, those videos at Wii.com about grandpas and fathers playing with it. And as you may (or may not) know, being from Argentina it was a little bit hard for me to [...]