
CROSSING - Frogger Evolution
Julian Medina · 5d ago
I learned to program as a kid on a TI-99/4A by changing the rules of games; decades later, I built CROSSING as an evolution of that same idea, using AI for coding, testing and iteration, and adding an autonomous mode where the game can play itself (because we are entering the autonomous era ) as an experiment in how software development is changing with AI.
100% art1 verdict0% slop
